View Full Version : another auto-sort problem
HoustonGM
08-23-2006, 11:19 PM
This is an isolated incident but I thought I'd report it anyway.
Adrian Gonzalez is benched (against both lefties and righties) and Michael Johnson starts......see....
ohms_law
08-23-2006, 11:22 PM
Wth?
HoustonGM
08-23-2006, 11:33 PM
My thoughts exactly. :p
HoustonGM
08-23-2006, 11:36 PM
After simming one day into the season, the computer-controlled Padres put Adrian into the lineup...so this problem seems limited to "auto-sort" (In Commish mode, with all teams human controlled)...
ohms_law
08-24-2006, 12:02 AM
:confused:
but... the AI always uses auto-sort.
It must have somethign to do with the pre-season.
still :confused: though
HoustonGM
08-24-2006, 12:19 AM
Yeah...I have no clue.
MrMackie
08-24-2006, 12:32 AM
This is nothing. I noticed that after a couple months of simming my franchise player, a 95-rated CF (and 3rd year player), somehow wound up in A-ball and played three games there. He was not injured at any point in the season, either. In fact, he missed a good 20 games during the regular season for no reason I can tell--he must've been on the bench or something. I stopped simming in June to check on everyone's progress and I'm glad I did, or else he might've been stuck in A-ball the whole year! Sheesh. :rolleyes:
ohms_law
08-24-2006, 12:40 AM
He was not injured at any point in the season, either.well, you can't really say that unless you had injury contingency turned on to stop on injuries of 1 day or more. the only injuries that are actually recorded are 14 days or greater (major injuries).
I'm not saying that you're wrong per se, but I think you may be assuming things.
MrMackie
08-24-2006, 12:46 AM
well, you can't really say that unless you had injury contingency turned on to stop on injuries of 1 day or more. the only injuries that are actually recorded are 14 days or greater (major injuries).
I'm not saying that you're wrong per se, but I think you may be assuming things.
I have it set to 1 day or more, I don't assume anything, and therefore I "can" say that. :rolleyes:
ohms_law
08-24-2006, 12:58 AM
well, that's different...
why didn't you say so?
:)
HoustonGM
08-24-2006, 01:20 AM
Ok, well thats a problem with the computer screwing up your lineup, which I myself have not seen.
Different from thsi odd auto-sort business.
ohms_law
08-24-2006, 01:24 AM
actually, the roster AI may be "resting" the player. Clay has said that if you sim more than a week at a time, the roster AI will actively manage your roster. He also stated in the "is a DH injured less often" thread that the AI will attempt to lessen stress injuries by resting players, if able.
(that's in MrMackie's example)
HoustonGM
08-24-2006, 01:26 AM
actually, the roster AI may be "resting" the player. Clay has said that if you sim more than a week at a time, the roster AI will actively manage your roster. He also stated in the "is a DH injured less often" thread that the AI will attempt to lessen stress injuries by resting players, if able.
(that's in MrMackie's example)
It does rest players - by just putting a reserve in the starting lineup for a day...it doesn't move the player to another level in order to give him a rest..
SirKodiak
08-24-2006, 01:29 AM
This is nothing. I noticed that after a couple months of simming my franchise player, a 95-rated CF (and 3rd year player), somehow wound up in A-ball and played three games there. He was not injured at any point in the season, either. In fact, he missed a good 20 games during the regular season for no reason I can tell--he must've been on the bench or something. I stopped simming in June to check on everyone's progress and I'm glad I did, or else he might've been stuck in A-ball the whole year! Sheesh. :rolleyes:
Did you make a trade? That can mess up your lineup.
ohms_law
08-24-2006, 01:29 AM
right, true.
*shrug*
wierd bug here though, that's for sure.
MrMackie
08-24-2006, 02:07 AM
I've looked into this further and there's weirdness on many levels. I'm tired and my wrist is sore so I won't go into too many details, but this is what seems to have happened based on what I've pieced together from recaps, etc.:
• 95-rated, 25-year-old CF starts season in starting line-up.
• 74-rated, 37-year-old RF starts season on bench as OF sub.
• Simming starts on April 1, opening day. 95-rated CF starts first game of season.
• On 2nd game of season, AI moves 95-rated CF to bench/A-ball and promotes 74-rated RF to starting CF job (no record of where 95 guy is put, exactly).
• 74-rated RF plays a grand total of 14 games, starts in 5, bats .218, and is demoted to A-ball himself (based on game log).
• 74-rated RF retires from baseball on July 14, apparently upset with his role in A-ball.
There were many, many roster moves made by the AI during the first couple months of the season. E.g., Jeremy Giambi was signed to a 5-year deal at $290k per, followed by his retirement on June 18 (nope, no injuries). How nice.
I'm trying to figure out the course my 95-rated CF took. It's just weird--there are about 15-20 games I cannot account for. He did spend a total of three games in A ball, though. Keep in mind my injury meter was set to 1+ days, so I should've been notified.
ohms_law
08-24-2006, 02:55 AM
strange...
good report though.
MrMackie
08-24-2006, 03:33 AM
BTW, there have been 216 retirements during the season (2006) that I'm just concluding. While many of the retirees are older players who hadn't played above AAA for 1+ seasons, many of the retirees are players who were having good seasons, including several who'd signed substantial contracts (see Jeremy Giambi, a few posts earlier). Also, only a small % of the retired players who'd played part of the 2006 season suffered an injury, and the ones who did retire upon injury typically had minimal damage.
My favorite injury + retirement: Joe McEwing played a few weeks at Houston's AAA affiliate and quit on May 1, at age 33. Injury? Broken toenail (1 day). :p
HoustonGM
08-24-2006, 01:07 PM
There's another thread for that. Although, you know that, since you posted there. :p
Clay Dreslough
08-25-2006, 09:58 PM
actually, the roster AI may be "resting" the player.When you sim a week or more, the AI will give a player a day off if he generally isn't someone that plays every game of the player. This basically means anyone with a Health rating under 90, and all catchers.
But you should notice:
1) The CPU won't put anyone in AAA. It will only bench a player for a day (and that player still might pinch hit).
2) This shouldn't happen more than 1 day in a row.
3) This shouldn't happen in the last two months of the season if you are still in contention.
So the report from MrMackie would appear to be a bug as it violates #1 and #2. Some more info would be useful to track it down.
Clay
Clay Dreslough
08-25-2006, 09:59 PM
This is an isolated incident but I thought I'd report it anyway.
Adrian Gonzalez is benched (against both lefties and righties) and Michael Johnson starts......see....Are these with your current rosters? Can I replicate it by downloading them and clicking 'Auto-Sort'?
HoustonGM
08-26-2006, 12:13 AM
Are these with your current rosters? Can I replicate it by downloading them and clicking 'Auto-Sort'?
Yes, my current rosters I believe. Download the file and open the .mog and click Auto-Sort. It should do this.
I've fixed this for my next release. I made a new Michael Johnson, with seperate stats, and it works fine...new MJ is below.
HoustonGM
08-26-2006, 12:14 AM
The weird thing is that the second Michael Johnson is actually better....there just must've bene something in the first Michael Johnson that the auto-sort loved...
Powered by vBulletin® Version 4.1.8 Copyright © 2012 vBulletin Solutions, Inc. All rights reserved.