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View Full Version : when will the hiring and firing...



faulk28
04-14-2002, 08:44 AM
of managers and scouts be available? I would like to see us be able to hire doctors also....hir all those guys and do away with the expenses part of this game...i'm growing tired of constantly having to adjust my expenses to stay at or near the top...not to mention the fact that i can't be at my computer all the time to see if anybody adjusts there spending after i have left for work...i would think if we spend the points on managers, scouts and drs. that would be good enough...also i would like to see another position added: head farm director(i'm not sure what the title actually is) like what Tim Naehring is for the Reds in real life...what do you guys think about that?

williethebasset
04-14-2002, 07:18 PM
I agree with that all the hiring and firing but i think a few people might rather spend their money on free agents not that i would but some people might. I also think that there should be an option to have it detailed like how i and many other people want it or simple the way it is.

amunoz2001
04-14-2002, 07:26 PM
Good suggestions. I will make sure our developers get this. I am not saying it will be implemented, but atleast your voice will be heard. If anyone else has anything to add about this topic, please do so. Thank you for your support!

-Ariel

takaplan
04-14-2002, 08:09 PM
Yeah. This has been talked about for a long time. I think we are going to eventually implement this...but there are some good points against it.

Unlike games like OOTP, Baseball Mogul isn't really a micromanagement simulation. So some people might find a feature like this to slow down the game too much.

Personally, I would love to see it included next year :)

ryansiegrist
04-14-2002, 08:52 PM
I agree completely, but as Tom said, if it does get implemented, it probably won't be before next years game. It would be too big of a patch to put out for the 2k3 version, but its a great idea and will be highly considered for the next CD game and/or Online update.