VesperDEM
05-03-2002, 09:53 AM
This may have been asked before...
When Baseball Mogul is playing out a season, how detailed is a game between two teams? For each player at bat does it pick a random outcome, or does it go through each pitch made?
Also, are there any plans of letting the player have a little more micro-management control over their team? Like taking out a pitcher, starting releavers warming up... Basically making decisions that might affect the outcome of the game?
Most of the 3D games let you do all that, but force you to play the pitcher/batters during a game. I'm sorry, but I really don't think these players are as bad as I am. Some maybe, but not all.
Baseball Mogul, takes that bad aspect out of the 3D games, but from what I can tell, doesn't give the GM (owner of the game) the chance to see that their starting pitcher is starting to get tired, so it might be time to warm up a reliever.
Other than that, the game is really cool! :)
Dave
When Baseball Mogul is playing out a season, how detailed is a game between two teams? For each player at bat does it pick a random outcome, or does it go through each pitch made?
Also, are there any plans of letting the player have a little more micro-management control over their team? Like taking out a pitcher, starting releavers warming up... Basically making decisions that might affect the outcome of the game?
Most of the 3D games let you do all that, but force you to play the pitcher/batters during a game. I'm sorry, but I really don't think these players are as bad as I am. Some maybe, but not all.
Baseball Mogul, takes that bad aspect out of the 3D games, but from what I can tell, doesn't give the GM (owner of the game) the chance to see that their starting pitcher is starting to get tired, so it might be time to warm up a reliever.
Other than that, the game is really cool! :)
Dave