adam
08-27-2001, 09:52 PM
I've played about 20 seasons now in FS1 and FS3, and these are some thoughts that might improve play:
1) Eliminate inactive or completely inept owners. By inept I mean one or more of the following:
a) sub .250 winning percentage twice in a 5 year period
b) total money under -500 pts
c) evidence of cheating
2) Prospects are coming in a bit too strong. I shouldnt have a young SS hit 370 with power in the majors from year 1.
3) I'd like to see something in the expenses line for 'promotions/marketing'...that could have an affect on attendance, and provide more realism.
4) Someone hit it on the head about 300/30/100 being an average season. If that is the case, salaries needs to be adjusted for that. I've found the best stragedy is either to lock up young kids for a long time, or focus on pitching. My teams consistently have sub 3.50 era's in Houston/San Francisco.
5) But I think the basic thing to remember is this: A power shouldnt be 70 home runs in a season. A power should be closer to 35-40 home runs, more if it's a good park and a lucky year. Players also age much quicker in the real game then here. Barry Bonds isn't going to get 900 home runs irl.
Other ideas (some more practical than others)
1) Stadium modification/historical stadiums
If you have the Dodgers, move them back to Brooklyn and play in Ebbets Field or L.A. Coliseum...or move the fences back at Dodger Stadium to 400 down the lines and 500 to center...that could be an option.
2) League-level adjustments. Perhaps there could be a league vote on raising the mound, racketing the ball, etc...
3) Altitude, heat, and humidity affect a ball far more than what is shown here. Or to put it another way, you've got a better chance in powerball then leading the league in E.R.A. playing in Coors Field. Seriously.
4) Something to lower salaries a bit...perhaps a point= 100,000 or 50,000/year, or a minor leaguer gets a fraction of a point until they make it to a major league roster? Is $600,000/person a realistic minor league cost, in addition to the 30-50 units/year already put in/
Okay, finally, I think I've done something unique in FS1. We're nine years in and every year my team has improved or tied its previous year. It started off at 84, then 97, then over 100 since...including some years it was 110+ for a wild card. The last couple have been 118 and 119 wins, and this year is 119 with two games to go. Now if only I can win a world series. But based on what I've told you, a team that has made money consistently, had solid attendance (30,000+/game per year)...and won consistently more games..gets a rating of sixth or eighth out of 30 teams? I think the rating system is a bit harsh there. A city inbetween the large and small markets that dominates should be higher.
Okay, enough rambling. I'm just tired of someone having Babe Ruth type seasons to hit eighth in my lineup. Please bring in some pitching!
adam/sandon
1) Eliminate inactive or completely inept owners. By inept I mean one or more of the following:
a) sub .250 winning percentage twice in a 5 year period
b) total money under -500 pts
c) evidence of cheating
2) Prospects are coming in a bit too strong. I shouldnt have a young SS hit 370 with power in the majors from year 1.
3) I'd like to see something in the expenses line for 'promotions/marketing'...that could have an affect on attendance, and provide more realism.
4) Someone hit it on the head about 300/30/100 being an average season. If that is the case, salaries needs to be adjusted for that. I've found the best stragedy is either to lock up young kids for a long time, or focus on pitching. My teams consistently have sub 3.50 era's in Houston/San Francisco.
5) But I think the basic thing to remember is this: A power shouldnt be 70 home runs in a season. A power should be closer to 35-40 home runs, more if it's a good park and a lucky year. Players also age much quicker in the real game then here. Barry Bonds isn't going to get 900 home runs irl.
Other ideas (some more practical than others)
1) Stadium modification/historical stadiums
If you have the Dodgers, move them back to Brooklyn and play in Ebbets Field or L.A. Coliseum...or move the fences back at Dodger Stadium to 400 down the lines and 500 to center...that could be an option.
2) League-level adjustments. Perhaps there could be a league vote on raising the mound, racketing the ball, etc...
3) Altitude, heat, and humidity affect a ball far more than what is shown here. Or to put it another way, you've got a better chance in powerball then leading the league in E.R.A. playing in Coors Field. Seriously.
4) Something to lower salaries a bit...perhaps a point= 100,000 or 50,000/year, or a minor leaguer gets a fraction of a point until they make it to a major league roster? Is $600,000/person a realistic minor league cost, in addition to the 30-50 units/year already put in/
Okay, finally, I think I've done something unique in FS1. We're nine years in and every year my team has improved or tied its previous year. It started off at 84, then 97, then over 100 since...including some years it was 110+ for a wild card. The last couple have been 118 and 119 wins, and this year is 119 with two games to go. Now if only I can win a world series. But based on what I've told you, a team that has made money consistently, had solid attendance (30,000+/game per year)...and won consistently more games..gets a rating of sixth or eighth out of 30 teams? I think the rating system is a bit harsh there. A city inbetween the large and small markets that dominates should be higher.
Okay, enough rambling. I'm just tired of someone having Babe Ruth type seasons to hit eighth in my lineup. Please bring in some pitching!
adam/sandon