Thor
08-29-2001, 12:39 AM
Hi There,
So far the expierience is wonderful, except that I got a raped Orioles team because of my lateness entering into the season. I have some questions. Because im new and because ... (see question 1)
1. Is there a FAQ section or a guide book available for the BMO?
2. Will players age? In other words once this season is over will everyone get one year older?
3. If they age will new young guys be added every season?
4. Can there be an added stat on the player profile, one for "Work Ethic" if there is a young C player who works hard i want him, or does the scouting handle that?
5. Managers?
6. If at the end of the season i am golden on profit say with upper 200's what does that do for me compared with the big guys in my league that have a ridiculous payroll and will end up 200 or so in the Red?
7. My scouts are the best paid in the league what rewards will i have? More accurate reports than the cheapies? Or will i get a great draft if new players are added?
8. Paying the medical staff better does that get my players back in the game faster?
9. How well does AAA develop its players?
10. Is winning the championship the main goal? or do the teams get rated based on profits, and final standings?
Comments.....
I spent the first few hours of my time with the game sitting down and looking over all of my players to figure out who sucked and who i wanted to keep and so on. One thing i think might be useful because i went through several peices of paper organizing the whole thing, is some sort of GM screen, where oyu can sort through all of your players with out affecting the game, say move players to a tradeable section, or to a Franchise player section. Pitchers would have some type of options like AAA training, and so on, what i mean is some sort of organizatino screen. Also, can there be a trading block like the offline version? Say you have a ton of players you want to dump, how can you tell everyone about them unless you offer trades to everyone in the league it would get annoying to go through a huge number of trade offers.
It would be nice to see some enhancements on the scouting, GM's do have alot of control over scouting and i think it would be cool to be able to send some scouts to mexico or cuba or Japan to find talent, have them report back to the GM on what they find and so on. In general the scouting seems to be a bit on the weak side.
It would be nice to see some replies to my questions/comments :) If its too much to reply too on here contact me at Thor@intelgamer.com.
Regaurdless, I'd like to get the chance to Interview someone at Sports Mogul for a piece I'm working on concerning the Online game and BM2002. Just Email me when you hve the chance. Thanks For your time.
Robb"Thor"McBee
Owner/Operator Baltimore Orioles/Beta 121 Hourly
Sports Writer
Intelgamer.com
So far the expierience is wonderful, except that I got a raped Orioles team because of my lateness entering into the season. I have some questions. Because im new and because ... (see question 1)
1. Is there a FAQ section or a guide book available for the BMO?
2. Will players age? In other words once this season is over will everyone get one year older?
3. If they age will new young guys be added every season?
4. Can there be an added stat on the player profile, one for "Work Ethic" if there is a young C player who works hard i want him, or does the scouting handle that?
5. Managers?
6. If at the end of the season i am golden on profit say with upper 200's what does that do for me compared with the big guys in my league that have a ridiculous payroll and will end up 200 or so in the Red?
7. My scouts are the best paid in the league what rewards will i have? More accurate reports than the cheapies? Or will i get a great draft if new players are added?
8. Paying the medical staff better does that get my players back in the game faster?
9. How well does AAA develop its players?
10. Is winning the championship the main goal? or do the teams get rated based on profits, and final standings?
Comments.....
I spent the first few hours of my time with the game sitting down and looking over all of my players to figure out who sucked and who i wanted to keep and so on. One thing i think might be useful because i went through several peices of paper organizing the whole thing, is some sort of GM screen, where oyu can sort through all of your players with out affecting the game, say move players to a tradeable section, or to a Franchise player section. Pitchers would have some type of options like AAA training, and so on, what i mean is some sort of organizatino screen. Also, can there be a trading block like the offline version? Say you have a ton of players you want to dump, how can you tell everyone about them unless you offer trades to everyone in the league it would get annoying to go through a huge number of trade offers.
It would be nice to see some enhancements on the scouting, GM's do have alot of control over scouting and i think it would be cool to be able to send some scouts to mexico or cuba or Japan to find talent, have them report back to the GM on what they find and so on. In general the scouting seems to be a bit on the weak side.
It would be nice to see some replies to my questions/comments :) If its too much to reply too on here contact me at Thor@intelgamer.com.
Regaurdless, I'd like to get the chance to Interview someone at Sports Mogul for a piece I'm working on concerning the Online game and BM2002. Just Email me when you hve the chance. Thanks For your time.
Robb"Thor"McBee
Owner/Operator Baltimore Orioles/Beta 121 Hourly
Sports Writer
Intelgamer.com