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View Full Version : Slow down, take a breath, move on .



TGG
08-29-2001, 02:26 PM
Slow down:

It seems we all are a little ticked about the new changes. I myself am, but I am just testing so this is one of the pitfalls. I think most of us would agree that the changes where such a suprise to most of us that we are angry not from the change but more from the fact that no one let us know that these changes where going to happen.


Take a breath:

My 99 point limit for one team is just too strick, an would almost be impossible to build any type of winning team. I have read that others are suffering the same problems. Now with a little time ( an stomping around the house being angry) I will be able to fix my teams. The lack of telling us what is going on really is the main problem here ( I understand that changes will take place) I lack the understanding on how anyone that is in a on going league will be able to "test" anything for many sims to come, if we all are put into such a big hole from this new cap ( which I think is a VERY bad idea) I understand capping spending costs in Farm,med an scouting......but anything past that is a crushing blow. My # are real bad because of the bug that hit the league that I was in we all lost points some of use alot of points ( -350 myself) If this script avgs what that team has made over a set amount of years an takes into account that bug year no wounder why my team has a cap now of only 211.

Move on :

I have beta tested many games, lol an lost weeks worth of work in one night because a someone desided to hit the delete button, this while angry me is something one gets use to beta testing.......BUT in most cases we where told that this would happen. That such an such would take place. As far as I know ,no one was told of anything.........I hope that trend does not contune, I will never be able to "test" anything if I make moves now that tomorrow will not only change my game, but change it for weeks to come. I think you guys do a GREAT job, an many many things have been improved. But I have seen many a game fall because of the lack of staff input on issue such as this.

TGG
08-29-2001, 06:23 PM
I have relaxed now......an if my posts seemed harsh or flame like they where not ment to be.

ogallala
08-30-2001, 04:32 AM
what you said is good advise and not just for beta testing.
I was dissapointed when the limit came in like many were, but after taking a breath and doing some quick planning I got right to work changing my teams to fit into the new rules .... and guess what ... I even had fun doing it :)

Most of the complaints come from the fact that it was an unexpected change and came well after the start of most leagues. Had we started the simulations with the limit in place, few would have complained and many would probably like it.

To all small market teams I advise to hang in there. Remember this is just a beta test. In the short time I have been playing I've seen many improvements, and a couple not so good changes. Every masterpiece has a few misguided brush strokes, it's the end product that determines the value of the work.

Keep painting guys :p