View Full Version : Oh yeah I also need to know how the Daily, everyday, etc thing works.. and hte 10/day
neohemp
06-27-2002, 08:09 PM
Does 10/day mean there are 10 games a day played?
And daily everday does that mean it sims the 10 games everyday, whereas a weekend only sims the 10 games on the weekend?
Thanks for any explanations!
James Grove
06-28-2002, 12:12 PM
Baseball Mogul Online sims have different schedules, depending how the commissioner sets things up.
Games can simulate on:
1.) Weekdays (Mon - Fri)
2.) Weekends (Sat, Sun)
3.) Every Day
Games can simulate a few games every hour for 10 hours throughout the day, or they can do all the simulations for the day at one time the morning.
1.) Hourly (9am, 10am, 11 am, ... 5pm, 6pm)
2.) Daily (6am only)
Games can simulate slowly (10 days of simulation time for every day of real-world time) to quickly (60 days per day of real time)
1.) Slow (10 days)
2.) Normal (20 days)
3.) Fast (30 days)
4.) Super-Fast (60 days)
Games can be on Eastern Time or Pacific Time.
Note that in an hourly league, the number of days simulated can be quickly calculated by dividing the game speed by 10 (since there are 10 simulations between 9am and 6pm inclusive). So in a "Fast" league (30 days per day) it would simulate 3 days of game time every hour.
Also note that the game goes faster in the off-season, when players are bidding on free agents. At that time, the simulated calendar progresses twice as fast as normal, since there are no games to watch.
Please let me know if you would like further assistance.
Regards,
James Grove
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