Clay Dreslough
09-03-2001, 04:09 PM
Mogul Online Beta Testers,
We recently had a serious problem in FastSim 7 caused by one team ending up with WAY too much cash. I have just posted a new version of Baseball Mogul Online that should fix this.
In addition, teams are now forced to have a cash amount BETWEEN -1,000 points and +1,000 points.
This should help keep things balanced, but if you see any problems arising from it, or if it creates any holes to exploit, please let me know.
Clay
We recently had a serious problem in FastSim 7 caused by one team ending up with WAY too much cash. I have just posted a new version of Baseball Mogul Online that should fix this.
In addition, teams are now forced to have a cash amount BETWEEN -1,000 points and +1,000 points.
This should help keep things balanced, but if you see any problems arising from it, or if it creates any holes to exploit, please let me know.
Clay