londonstylz4782
06-14-2008, 06:39 AM
Does anyone know where i can get a 2008 roster for BM08? All i have found is for 09 and they dont seem to work with 08.
FRENCHREDSOX
06-14-2008, 07:00 AM
Does anyone know where i can get a 2008 roster for BM08? All i have found is for 09 and they dont seem to work with 08.
the last updated rosters are for end of season 2007 you will find them in the mods section (I think these are the "latest" - http://forum.sportsmogul.com/showthread.php?t=160518 ) V 2.91
londonstylz4782
06-14-2008, 07:45 AM
how would i create my own roster . you can only pick one team at a time. is there a hack that lets you choose all the teams.
FRENCHREDSOX
06-14-2008, 07:57 AM
how would i create my own roster . you can only pick one team at a time. is there a hack that lets you choose all the teams.
(go into league editor(top of the screen) & turn on COMMISIONER mode which allows you to edit all players ratings & also create new players) ;)
Use the above roster as your base as it will save you time & effort :)
from HELP file
Creating A New Player
To create a new player, you need to:
1. Enable Commissioner Mode
2. Find a player to copy. We recommend finding one who plays the position you'd like your new player to play so you have appropriate defensive stats to work with. For example, if you want to make a third baseman, select a third baseman's scouting report.
3. Click the 'Edit Player' button
4. Click the 'Copy' button to copy that player's information into a new player.
5. Edit the new player's statistics as you wish
Editing Pitch Ratings
Baseball Mogul records pitch ratings for both pitchers and batters:
For pitchers, the ratings reflect that pitch's rating relative to the pitcher's other pitches. Baseball Mogul uses these relative ratings and combines them with the pitcher's other ratings (movement, control and power) to come up with final ratings for each pitch. These final ratings are the ones you see in the Scouting Report and in Play-By-Play.
More specifically, setting a player's three pitches to 90, 90 and 90 is the same as setting them to 60, 60 and 60. They both say to Baseball Mogul: "all three pitches are of the same quality". Thus, although the pitch ratings shown in the player editor might not change throughout a pitcher's career, his actual game-day ratings will rise and fall with his ability level.
For batters, pitch ratings affect how well that batter sees and hits the specified pitch. The batter is assumed to have a '75' rating for any pitches not listed. Adding a pitch with a rating above 75 means the batter hits that pitch better than other pitches. Adding a rating below 75 means that pitch is one of the batter's weaknesses. To clarify this, Baseball Mogul converts the 50-100 rating you enter into a rating from '-25' to '+25' when displaying the pitch in the Scouting Report.
As with pitchers, Baseball Mogul will adjust the ratings on the fly to fit the other players ratings. So, for example, setting a batter's Fastball rating equal to '95' (which will be displayed as a '+20' in the Scouting Report) doesn't improve his overall hitting ability or overall rating. Instead, Baseball Mogul will improve the player's hitting skills against fastballs and correspondingly reduce his performance against all other pitches.
Finally, note that pitch ratings for batters exist on a continuous spectrum of available pitches. If you give a batter a '+20' bonus against 'Curveballs', he will also get a (smaller) bonus against the '12-6 Curve' and 'Roundhouse' curve. Similarly, a player that can't hit sliders will also have some difficulty with "hard sliders".
More specifically, setting a player's three pitches to 90, 90 and 90 is the same as setting them to 60, 60 and 60. They both say to Baseball Mogul: "all three pitches are of the same quality". Thus, although the pitch ratings shown in the player editor might not change throughout a pitcher's career, his actual game-day ratings will rise and fall with his ability level.
For batters, pitch ratings affect how well that batter sees and hits the specified pitch. The batter is assumed to have a '75' rating for any pitches not listed. Adding a pitch with a rating above 75 means the batter hits that pitch better than other pitches. Adding a rating below 75 means that pitch is one of the batter's weaknesses. To clarify this, Baseball Mogul converts the 50-100 rating you enter into a rating from '-25' to '+25' when displaying the pitch in the Scouting Report.
As with pitchers, Baseball Mogul will adjust the ratings on the fly to fit the other players ratings. So, for example, setting a batter's Fastball rating equal to '95' (which will be displayed as a '+20' in the Scouting Report) doesn't improve his overall hitting ability or overall rating. Instead, Baseball Mogul will improve the player's hitting skills against fastballs and correspondingly reduce his performance against all other pitches.
Finally, note that pitch ratings for batters exist on a continuous spectrum of available pitches. If you give a batter a '+20' bonus against 'Curveballs', he will also get a (smaller) bonus against the '12-6 Curve' and 'Roundhouse' curve. Similarly, a player that can't hit sliders will also have some difficulty with "hard sliders".
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