PDA

View Full Version : Financial Model Suggestions



casey9
09-06-2001, 11:04 AM
I have a suggestion that may prevent once and for all the financial madness being perpetrated by some reckless GMs. I wanted to try a fastsim league, and since no new teams were available, I was confronted with teams that had mountains of debt and no way to hold onto their future. The only way to prevent this is to nip the deficit before it grows to large. Kicking the owner out after a deficit season or two won't help prevent the losses of greater than 1,000 points in a single season! (See Arizona Ashes in Fastsim12)

The financial model must ameliorate debt when it starts. So here are some suggestions:

When (Projected Revenue + Cash) – (Projected Expenses) < 1 point…

Then at the NEXT SIMULATION auto-reduce the points budgeted, in order, for “Farm”, “Scouting” and “Medical”

When “Farm”, “Scouting” and “Medical” all have been auto-reduced to 1 AND a deficit is still projected…

Then auto-adjust “Broadcast” and “Tickets” to maximize revenues.

When, after all of this adjusting, a deficit is still projected…

Then put the team on HOLD as if they had negative cash. No free agents & no contract extensions.

Also, when a team is on HOLD, they may not trade where a net increase in payroll would be achieved. Flag the user with an error message, before submitting the trade, such as “Your Board of Directors rejects your proposed transaction”.

When all auto-efforts still prevent the team from a budget deficit, probably due to whacked free-agent signings, and the off-season arrives…

Then declare the team BANKRUPT, return all long-term contracts > 1 point to the free-agent pool, forfeit all mogul points for the past season, and add 1 Bankruptcy to the players rating.

With these changes you will stop teams from running into massive debt. Any further suggestions to stop this problem would be greatly appreciated since I doubt anyone would pay to run one of these teams.

amount
09-06-2001, 12:07 PM
These are wonderful, wonderful suggestions! I think that this would not be too hard to program, and would fix a lot of the game irregularities

James Grove
09-06-2001, 01:03 PM
These are great ideas!

Clay and I were actually just discussing very similar things, but it's nice to see that somebody else has written them all down for us!

Thanks for your help!

-James

db248
09-06-2001, 01:46 PM
the one change i would make is if a team is already in the red, ignore the reducing farm, scouting and medical budgets to 1. else how is someone in the red ever going to produce good young talent and turn their team around?

Slugger222
09-06-2001, 07:41 PM
If you decide on a computer moderator to evaluate all of the trades, and reject those deemed unfair, I suggest that you say something about the Commissioner's office.

Bowie Kuhn was notoroius for meddling in the affairs of the clubs. Their are no "Board of Directors" for any club that would veto a trade. The GM pretty much has the final say from the club level.

However, the Commissioner's office can veto trades as being, "Bad for baseball." It has happened before. I see no reason why it cannot happen in the Mogul World.

casey9
09-06-2001, 08:53 PM
If a GM is going to put a serious financial hurt on a team, you bet they will ask for the owner(s) approval. Maybe instead of "The Board of Directors" I should have said "The Owner has Rejected the Trade".

Also, if changes like these are inacted, then teams won't be in the red for very long and there won't be any long term hurt to player development. As for teams that are now in terrible debt, maybe they should have their slate wiped clean prior to any significant changes.

GFlook
09-06-2001, 11:09 PM
I think that is a good idea. I think it would be easier to manage finances in dollar amounts though also it would be easier to sompensate you AA and A ball teams because after a bonus and even some during these players dont make a lot of money.Some never receive bonuses(ie. talented walk-ons) Im a new owner and have just picked a baltimore team with an amazing salary ridiculous. I was on the forum of the now deceased FBPRO99. There were a lot of good suggestions never to see any of them to fruition.I would love to see this game take over the Pro series from sierra with the physics base and great financial models with the scouting. Send chills up my spine. Its a great thing to be able to watch the great replays in a series, hoe about being able to watch the worls series when that 3 run dinger in the ninth wins the series?
Oh I see the talk about the spending for miner leaguers and so forth I think FOF has a good thing in hiring individual scout coaches and etc.