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Chipper_Jones
07-23-2002, 01:31 AM
I played from 2002 - 2013 in FBMogul, and the biggest issue I've found was how unusually easy it is to become a winning franchise with offense alone. I recruited a college QB in 2004, who immediately leapt in passing 4,500 yards a game. At the point when I retired in 2013 (after winning seven superbowls and nine division championships), he had collected nearly 50,000 yards, and had almost singlehandedly carried my team. My offense was consistently ranked 1st, while my defense seemed to be perennially down in the 30th range. In real football, I find it hard to believe that my offense could dominate teams even when my defense was being walked over.

I also experienced the issue where when I kept my payroll deliberately low, the computer began drafting players for me. This led to me being permanently over the payroll limit, even with a whole ton of cash. I think this SERIOUSLY needs to be adjusted, because if I'm the GM, I don't want the computer freaking with my team. Know what I mean?

Otherwise I really enjoy the game. It could use more coach ability to change offense and defense strategies, and the look could do with some tweaking (bb mogul looks nicer, this looks like you hacked some designs together for this version, nothing that can't be updated). I really also think that having the ability to watch a game sim, much like in bb mogul, would give the game much more playability. With only sixteen games in a regular season, I'd actually be willing to watch my games play out like that, where in bb mogul it can become tedius.

Anyway, I'll keep playing and giving comments as needed!

Jonathan Sanders