View Full Version : Injuries
jpenrod9
09-12-2001, 10:16 PM
There needs to be a better way to handle the medical/inuries portion. In one league I am paying 58 points (10th in the league) and still have 2 players out over 240 days and 2 other players injured for a couple days. How can you know what the "correct" amount it to dedicate to medical. Minor injuries are expected, but multiple players missing whole seasons plus minors injuries makes it too difficult to play with the realities of the salary/budgets.
James Grove
09-13-2001, 03:33 PM
It is unrealistic to have major injuries?
Look at this year's Red Sox. Nomar, Pedro, Manny, Carl Everett, Jason Varitek -- all sidelined at various times with serious injuries.
Sometimes it just happens... And yes, speaking as a Boston fan, it stinks.
-James
jpenrod9
09-13-2001, 03:49 PM
Believe me, since I'm a dodger fan I have seen the major injuries this year. I am just commenting that in the confines of Baseball Mogul it makes it very difficult to do anything because you cannot go over the salary cap to sign free agents. Boston could decide they want to sign another big player and go over their budget for the year, or decide to stay with what they've got and use minor leaguers ... my only point is that if when this happens in the online game players (team owners) will be frustrated and quit playing and we need leagues with active owners. Losing multiple players for more than 250 days at a time really kills the team.
Not saying it should be changed - just opening it up for comments (which is why I didn't post in the Bugs forum
;) )
Bad_Ash
09-13-2001, 05:14 PM
Injuries are a part of the game. I'm suprised I haven't seen any career ending injuries in the game. Everyone hates when their favorite player is injured, or has to retire cause of injuries. I recall Cal Ripken Jr. only getting his chance to play cause someone else was injured.
Make sure you have backup players for every position, and atleast 8 starting pitchers in your organization.
When I inherited the Twins in one league I lost 2 starting pitchers for a over 200 days. My team had no players in the minors, and I didn't have a Jose Oquendo type utility player to pitch for me.
Badash
Slugger222
09-14-2001, 03:34 PM
His main point is valid, though. If you put more money in health, you should see fewer injuries than the teams that put less money in health.
But reducing the number of injuries to zero is unrealistic, and I hope it never appears in the game.
Now, his experience is not out of line with a team that puts a large emphasis on health. Take a look around MLB, and you will see nearly every team hit with some catastrophic injuries. Even the rich ones.
No matter how much prevention you take, players are still going to be hurt.
Particleman
09-14-2001, 04:36 PM
In my opinion, medical spending should have an even smaller impact on injuries. Sure a medical staff may be able to improve the health of their players slightly. But freak injuries do happen. And big injuries, which occur on the field like getting hit by a pitch in the wrist, hyperextending a knee running the base pads, or improperly sliding into a base, are unpreventable by even the best medical staff. In my opinion, it's unrealistic that medical spending has as big an impact as it does.
I doubt anyone will quit the game because players on his team get injured, in fact I like the feature, as it makes the game more challenging and enjoyable.
Slugger222
09-14-2001, 07:05 PM
Now, I have two teams, one which is #5 in health, the other is #25.
I don't see a great difference - but I do see a diference. Primarily in the injuries that last one to two weeks.
The catastrophic injuries seem to occure at about the same rate - one a year. At least that is what I've seen with my two teams.
professor
09-14-2001, 07:14 PM
I have one team in the red with zero spending on injuries vs another team with a fair amount, and what I see is no real difference in the large injuries, but a see an increase in the small 5-10 day injuries. It's like with zero spending, they don't even tape the players and lots of "stress injuries"
Particleman
09-14-2001, 07:23 PM
That seems to make sense, since I guess a medical staff can prevent small injuries before they happen, but they can't stop freak accidents on the field.
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