georgefc3
08-10-2002, 04:01 PM
There was a thread a while ago about salaries being out of whack. I think this issue should be revisited.
When the game starts in 2002 or 2003 the salaries make sense, in my opinion. When players renew and ask for really big salaries, they are generally VERY good players.
Player Rating Inflation
However as time goes by the skill levels of the players goes up. In 2002 or 2003 you will see quite a few starting players that have contact ratings of B+ or B. As time goes by it seems that the quality of players goes up and that you need A or A+ in every position if you want to have a winning team. I am playint the Texas Ranger team in the 2002 league. We are currently in 2028. I have six players with A+ contact ratings and three with just an A. Most players also have very good power and other ratings.
I don't think this is a problem. My point is that the quality of the players in the league has improved. Not just for my team, but for all teams in the league.
Contract Renewal
When it comes time for contract renewal, the players ask for enormous raises. I believe in the free market, so I don't really have a problem with that. It also affects all teams equally. My good players will probably be released into the free agent pool rather. I don't want to pay them 75+ points per season, especially if I can sign other quality players cheaper.
But...
What ends up happening is that everyone releases the top quality players into the free agent pool. So you may see six super shortstops all asking 100+ points per season. Since everyone is on a budget, that price is pretty much out of the question. Sometimes computer teams sign these guys at high prices but that hurts their team. :-)
The Worst Part
The worst part is this. Salaries for players are supposed to drop through the free agency period. Indeed they do. But 100 point shortstop will likely still be there at the end of free agency. His price might drop to 50 points, but that is still a lot of money for the average team. Especially if there are two or three other super shorstops still available. What ends up happening is that these good players often remain free agents through most of the year until their price drops to a point where someone can afford it.
I believe that, in real life, ball players are interested in playing and will drop their price to match the market. It is very unusual to see a player of ARODs caliber not signed at the beginning of the year.
Solutions
#1 - This would be the easier to program. This would adjust the amount how quickly the price for players drop through free agency. Have the price drop more quickly.
#2 - Test the quality of players in the league. Adjust salary demands and the letter ratings of the players. If a league is stocked with top quality talent, then compare a player against the league average.
In my opinion #2 is the better solution but would likely be harder to program. It would also be helpful in other ways. If you have two left fielders and both have A+ contact and power, who do you start? If you normalized the ratings, it would turn out that one is really an A, the other is an A+ or A-.
Comments anyone?
When the game starts in 2002 or 2003 the salaries make sense, in my opinion. When players renew and ask for really big salaries, they are generally VERY good players.
Player Rating Inflation
However as time goes by the skill levels of the players goes up. In 2002 or 2003 you will see quite a few starting players that have contact ratings of B+ or B. As time goes by it seems that the quality of players goes up and that you need A or A+ in every position if you want to have a winning team. I am playint the Texas Ranger team in the 2002 league. We are currently in 2028. I have six players with A+ contact ratings and three with just an A. Most players also have very good power and other ratings.
I don't think this is a problem. My point is that the quality of the players in the league has improved. Not just for my team, but for all teams in the league.
Contract Renewal
When it comes time for contract renewal, the players ask for enormous raises. I believe in the free market, so I don't really have a problem with that. It also affects all teams equally. My good players will probably be released into the free agent pool rather. I don't want to pay them 75+ points per season, especially if I can sign other quality players cheaper.
But...
What ends up happening is that everyone releases the top quality players into the free agent pool. So you may see six super shortstops all asking 100+ points per season. Since everyone is on a budget, that price is pretty much out of the question. Sometimes computer teams sign these guys at high prices but that hurts their team. :-)
The Worst Part
The worst part is this. Salaries for players are supposed to drop through the free agency period. Indeed they do. But 100 point shortstop will likely still be there at the end of free agency. His price might drop to 50 points, but that is still a lot of money for the average team. Especially if there are two or three other super shorstops still available. What ends up happening is that these good players often remain free agents through most of the year until their price drops to a point where someone can afford it.
I believe that, in real life, ball players are interested in playing and will drop their price to match the market. It is very unusual to see a player of ARODs caliber not signed at the beginning of the year.
Solutions
#1 - This would be the easier to program. This would adjust the amount how quickly the price for players drop through free agency. Have the price drop more quickly.
#2 - Test the quality of players in the league. Adjust salary demands and the letter ratings of the players. If a league is stocked with top quality talent, then compare a player against the league average.
In my opinion #2 is the better solution but would likely be harder to program. It would also be helpful in other ways. If you have two left fielders and both have A+ contact and power, who do you start? If you normalized the ratings, it would turn out that one is really an A, the other is an A+ or A-.
Comments anyone?