NFLY2K Commish
10-19-2001, 08:10 AM
I currently run an fbpro98 league and without html 3rd support or game html support...fbpro98 leagues would not exist. It is the one key that I can say makes or breaks on-line leagues. I hope that Football Mogul 2002 will support html output as part of their game.
FBpro98 is slowly dying including in online leagues. My league is still full with 30 owners but it's getting harder and harder to find good owners to replace them. What makes fbpro98 nice is the flexibility and everything that it offers to the commish and to the team owner. You can train your players the way you want, you can trade, you can draft, you can create your own gameplans, and select or create your own coaching profiles and you can draft or import real NFL players that were developed by 3rd parties. For Football MOgul to be successful, the 3rd parties would have to allowed to have access to creating stats..html's, import real NFl players, and create your own coaching profiles and greate your own gameplans...etc etc. It needs to be very flexible. Also Fbpro98 is dying because it will not work with Window's ME and I don't think it works with Window's 2000.
Having said all that...I look forward to Football mOgul 2002 coming out and I hope it better than Action PC 2001 (which sucks as far as form a commish stand point and also a career mode stand point), and Front Office Football (2001) which goes into the extreme and doesn't allow other owner to participate in a single season or career mode. This game would have been nice if it allowed "On-Line" or even just ease of allowing others to set their team easily.
Having said that...I do not know everything that will be in Football mOgul 2002....but I hope that you will have incorporated a lot of these types of features. There are a lot of people out there that want to be part of a football "On-Line" franchises.
Thanks
FBpro98 is slowly dying including in online leagues. My league is still full with 30 owners but it's getting harder and harder to find good owners to replace them. What makes fbpro98 nice is the flexibility and everything that it offers to the commish and to the team owner. You can train your players the way you want, you can trade, you can draft, you can create your own gameplans, and select or create your own coaching profiles and you can draft or import real NFL players that were developed by 3rd parties. For Football MOgul to be successful, the 3rd parties would have to allowed to have access to creating stats..html's, import real NFl players, and create your own coaching profiles and greate your own gameplans...etc etc. It needs to be very flexible. Also Fbpro98 is dying because it will not work with Window's ME and I don't think it works with Window's 2000.
Having said all that...I look forward to Football mOgul 2002 coming out and I hope it better than Action PC 2001 (which sucks as far as form a commish stand point and also a career mode stand point), and Front Office Football (2001) which goes into the extreme and doesn't allow other owner to participate in a single season or career mode. This game would have been nice if it allowed "On-Line" or even just ease of allowing others to set their team easily.
Having said that...I do not know everything that will be in Football mOgul 2002....but I hope that you will have incorporated a lot of these types of features. There are a lot of people out there that want to be part of a football "On-Line" franchises.
Thanks