playshogi
10-28-2001, 12:27 AM
I thought there was going to be an option for running sims every 5 minutes or 60 games/hour. What happened to that?
I also wonder why not sim "on demand"? If every human player has made his "moves" then click a "sim" button. When everyone clicks "sim" the sim runs. I'm thinking here of playing solitaire, like the CD game, only online. Or perhaps, with 2 or 3 people only.
Furthermore, why limit it to just 4 hours a day once a week? If I'm the only one in my league, I want to play when I'm ready. And stop playing when I'm done.
I can understand that everyone wants to play in a league with 30 "active" managers, but really, there's only so much you can do with a financially challenged team like Milwaukee.
With 26 -29 robust computer opponents and 1-4 human opponents who come and go, blitz simming has some attractiveness.
Why doesn't the computer offer trades in the online game?
I also wonder why not sim "on demand"? If every human player has made his "moves" then click a "sim" button. When everyone clicks "sim" the sim runs. I'm thinking here of playing solitaire, like the CD game, only online. Or perhaps, with 2 or 3 people only.
Furthermore, why limit it to just 4 hours a day once a week? If I'm the only one in my league, I want to play when I'm ready. And stop playing when I'm done.
I can understand that everyone wants to play in a league with 30 "active" managers, but really, there's only so much you can do with a financially challenged team like Milwaukee.
With 26 -29 robust computer opponents and 1-4 human opponents who come and go, blitz simming has some attractiveness.
Why doesn't the computer offer trades in the online game?