View Full Version : Astros ERA
ESH89
08-02-2001, 08:56 PM
In Fastsim 4 I have the astros and all of my pitchers ERAs are high (5-7) I was wondering if this was because the pitchers were bad or the stadium they play in played a factor as it does in real life.:confused:
I'm the Indians in FastSim 24. Most of my pitcher have 4-6 ERAs. The two with the lowest ERAs are Steve Karsay and Chuck Finley.
They are both sinker ball pitchers. I realize that Jacobs Field is not as bad as Enron, but I think that a flamethrower in a hitter's park will give up more HRs, thus raising their ERA. Oh, yeah, I unloaded Charles Nagy to the Astros and HE has a good ERA. Hmm.. he is a sinkerballer also.
DBS
Clay Dreslough
08-18-2001, 11:53 PM
Stadium effects are incorporated so this could explain it.
You should also check your defense. The database used for the beta games so far had some errors for defensive ratings. So if you have a middle infielder with lots of 'F' ratings, you may wish to find a replacement.
Clay
wordc
08-19-2001, 05:56 PM
What's the likelihood of allowing mogul allow us to change the stadium stats? I'm not talking every year (maybe once every thirty/forty years or after you reach say 15,000 mogul points), but I am slightly frustrated that building a pitching/defense team in Cleveland makes no sense.
I love the flexibility of BB2K, but the teams, cities, stadiums are not flexible here. I also love the fact you can equalize everything in BB2K, but not here. Is that a future option?
Clay Dreslough
08-20-2001, 12:37 AM
I do plan to add stadium editing and "Equalize Cities" to the online game at some point. The equal cities would probably also work best in a league that started with a draft (so the "big market" teams aren't forced to dump salary right from the start to get down to the level everyone else it at...)
Clay
wordc
09-04-2001, 07:29 PM
In truth, you've missed an important point. The big markets can dominate this league like none before and it is very disheartening to build a team up from oblivion, get it above zero for a couple of seasons, finally build a fan base, and then try to become a great team. If you are in a big market and you fail, you can adjust some salary and build a second time, keeping your core. But, if you are in a small market, your team is lost for about five seasons as you rebuild from scratch.
As I read these notes I find that some people are annoyed by the players who try to win it all by picking a few expensive free agents, building up their payroll, and hoping to make it, and then cut loose. I guarentee you that these people found that purchasing the best free agent was not always the best policy and that they might not even make the playoffs with talented but expensive players.
The main reason is market. Some small markets go bankrupt at 300 points while others might be putting a great deal away using this method.
I am a competitive person; I like to win. Re-building a small market team may have moral victories but no joyous riots (in Mudville).
Clay Dreslough
09-05-2001, 11:39 AM
Last week I readjusted the engine to shift more money from big markets to small markets. There is still a noticeable difference but things should be more competitive. I've already received several complaints from some big market teams with 600-900 point payrolls that can't support them anymore...
Clay
Hmm... random thought. Since stadiums are factored in, it'd be nice to have a listing of what teams a player has been on, especially when he becomes a free agent.
After a couple years, it's next to impossible to keep track of who's on what team, but when I'm evaluating a free agent, I'd like to know where he's been playing so I can figure out what his numbers mean. A 4.50 ERA at Enron is very different from a 4.50 ERA at Comerica or Safeco.
Past statistics seem to be just as important for scouting people as their grades and the opinion of your scouts, so it'd be nice to know what the stats really mean.
Clay Dreslough
09-16-2001, 10:45 PM
I agree. Among major features, year-by-year stats (with teams) is at the top of the list.
Clay
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