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Thread: Injuries should add to service time

  1. #1
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    Injuries should add to service time

    As with real life, time spent while on the MLB DL should accrue service time. The simplest way I can think of doing this within the current Mogul structure is, whenever an injury happens, if that player is in the majors, the game should "mark" that player so that they continue to accrue service time while injured.

  2. #2
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    Re: Injuries should add to service time

    Agreed, but need to also fix the bug where when the last player in "R" gets injured he gets moved to the DL. Basically, having the DL be the bottom of the lineup was a poor kludge.

  3. #3
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    Re: Injuries should add to service time

    But if it only gets marked while they're in the majors, they get auto sent to the minors?

  4. #4
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    Re: Injuries should add to service time

    The problem is minor leaguers also get sent to the DL, so you would have to have it so

    a) Only if a player is injured on the MLB roster can they go to the DL (it doesn't matter if a minor league players is on the DL or not.... they are not taking up any room and there is no max roster size)
    b) If a player is on the DL they accumulate service time

    It would also be nice if you couldn't send a player down for a few days because of injury but that would be more complicated

  5. #5
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    Re: Injuries should add to service time

    Quote Originally Posted by Evo X View Post
    But if it only gets marked while they're in the majors, they get auto sent to the minors?
    By "marked", I meant something like...a variable is set designating that player as a "Major Leaguer" so even if they are in the minor league section or on the disabled list, they accumulate service time.

  6. #6
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  7. #7
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  8. #8
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    Re: Injuries should add to service time

    Also service time related: the AI needs to stop stashing their short-term injuries in Triple-A.
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  9. #9
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    Re: Injuries should add to service time

    I'm pretty interested in figuring out just how the game handles service time.

    172 days = 1 year. There's more than 172 days in a season. For players that spend the whole year uninjured, this works fine...they get 172 days of time added on.

    However, I've been adding service time for injured players. Thing is...say a player misses 30 days. I add 30 days to his service time at the time of the injury. However, he ends up having more than 172 days come the end of the year. Does the game have some sort of internal clock that tracks how many days of service time a player has had that year that stops counting at 172, but doesn't account for days added via the editor?

    All in all, the way service time is handled by the game is annoying in so many aspects.

  10. #10
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    Re: Injuries should add to service time

    1) Any injured player sent to the DL should have to stay there for 14 or 60 days (option here), my team or AI team. A short term injury should have to ride the bench by either increasing/decreasing pitchers or hitters. No sending them to AAA.

    2) Players on the DL should not lose their predicted stats for being on the DL. A .300 hitting guy should not come back permanently a .260 guy for a 2 week injury. Even a pitcher out for 60 days should not have his career ended. I am finding this happens a lot with injuries.

    3) Injuries should add to service time as far as contracts/FA/ and arb. are concerned.

  11. #11
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    Re: Injuries should add to service time

    Still getting incredibly annoyed by service time. My editing of it keeps it more accurate than it would be otherwise but still creates weird quirks.

    With my 2013 schedule template, there are 182 days (as in real life). 172= 1 year. So, when a player misses time, I've been adding their injury length minus 10 days to their service time, since they will come back and play out the full season, getting those extra 10 days. It's going wrong, somewhere, though, for some players. Jose Tabata, for example, has missed four weeks to injury over the course of 2012-2013, ~28 days, but somehow had an extra 56 days of service time above what he should have had if he had gotten two full years of service time as he should. With full seasons in 2012 and 2013, Tabata should finish with 3 years, 117 days of service time. He finished with 4 years, 1 day. I had manually added about 18 days (don't remember the exact figures, but there's no way it was more than 20-25 days, considering he only missed 4 weeks - 2 each year). Where did this extra 50 days come from?

    Ugh. Just wish service time would be handled appropriately by the game itself. Wish a lot of things would....

  12. #12
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    Re: Injuries should add to service time

    Found another quirk in service time.

    At the start of the 2014 season, Jhonny Peralta has 9 years, 118 days of service. He plays in the first game of the season and has 9 years, 119 days of service after. On the second day of the season, he plays in the game but, also, gets injured for 2 weeks. Checked his service time... 9 years, 119 days. So, it seems, a player that plays in a game and gets injured on the same day doesn't get that day added in service time. I checked the other players that got injured on day 2 and this is the case for all of them.

  13. #13
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    Re: Injuries should add to service time

    To go along with that... the player that replaces him on the roster DOES get a day of service time added.

    Also, it should be noted that this only affects the computer teams. It would appear that the AI teams "react faster" to injuries than the human teams can, and that is why they send down/call up injured players and their replacements before the day of service is added. For players on human teams, the injured is announced after the service time is added.

  14. #14
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    Re: Injuries should add to service time

    Further along this issue, the player that is called up to replace the injured player DOES get a day of service time added

  15. #15
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    Re: Injuries should add to service time

    Quote Originally Posted by grasshopper View Post
    1) Any injured player sent to the DL should have to stay there for 14 or 60 days (option here), my team or AI team. A short term injury should have to ride the bench by either increasing/decreasing pitchers or hitters. No sending them to AAA.

    2) Players on the DL should not lose their predicted stats for being on the DL. A .300 hitting guy should not come back permanently a .260 guy for a 2 week injury. Even a pitcher out for 60 days should not have his career ended. I am finding this happens a lot with injuries.

    3) Injuries should add to service time as far as contracts/FA/ and arb. are concerned.
    Emphatically agree with all three of these.

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